When LL changed the way spheres rendered alpha textures a few publishes back, the bangs on Yellow Carnation got noticably worse.
The "roll" you're seeing is actually a sphere that is behind those bang pieces in front. It just helped keep the flicker down, by having something solid behind the flickery bangs.
I have tried to edit it and fix it, and short of removing it, there isn't a whole lot I can do. Here's a handy dandy guide to walk you through how to get rid of that sphere that's causing so much trouble.
Forgive my drawing, I did this while bouncing a sick babe on my lap.
Before you start this, make a copy of your hair in its original flickery state! You are going to need a pose stand. If you don't have one, check your instruction notecard that came with your hair. There's one on the card that you can copy to your inventory.
You are going to have to rez your hair on the ground at some point. So if you don't have 100 free prims, head over to a sandbox, or hop on a pose stand in the shop.
There's the funky sphere. This is the piece we need to take out.
Right click the hair and choose Edit from the pie menu. When your edit menu comes up, make sure to check Edit Linked Parts!
Hold down Control and click on three bang pieces towards the side. We're going to move these out of the way to get to the sphere. Because the bangs are in front of it, it's easiest just to move them. If you happen to be an expert camera maniuplator, you might be able to catch the sphere.
But, for the rest of us, just move the bangs. After you've selected all three pieces, and they're outlined in the pretty blue, grab the horizontal arrow and slide it to the left. It will move all three pieces at once.
Now you can get the sphere. Just click on it. If you haven't closed your edit box, it will outline blue when you have the sphere selected.
Grab the vertical arrow, and move that straight up over your head.
Go back to the bangs that you moved out of the way. Control + click each one again until you have all of them selected. They should all be outlined in blue. Now, Control + z and it will pop them back into place, just like you'd never moved them at all.
Now you can close your edit box. Right click your hair (which has a funky sphere hanging out over your head) and from the pie menu choose "drop." Typically, hair drops behind you. (At least mine does.)
Right click your hair that is no longer on your head, and select "Edit" again from the pie menu. Be sure to check "Edit linked parts" again. Click just on the sphere that is over your hair. It will highlight with blue again.
At the top of your screen, find the Tools menu. Pull it down, and select "Unlink." (You can also control + shift + L, but the tool menu was easier to snapshot.)
The sphere should now be outlined in yellow instead of blue. Close your edit menu.
Right click on the sphere. It should be the only piece that hightlights with the pie menu. If not, you didn't get it unlinked. If so, yay you! Just chose Delete from the pie menu. Right click the rest of the hair and pick "Wear."
It'll hop back on your head right where it belongs. As you can see from this picture, there is still some flicker, but it's fairly minor in comparison. There's just flicker with alpha textures. If anyone knows a way around it, I'd love to know.
I am working on remaking this style so the bangs aren't flickery. But it does not have the same look to the bangs. So if you really are after this look, you'll have to edit it. Otherwise, hang tight and I'll let you know as soon as I have a "non-flicker" version ready.
©Calla, 2006-2009, All rights reserved.
1 comment:
This is useful to know for many things. Not just fixing this style. Thank you for the information.
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